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Kling 3.0 Motion Control

Transfer real motion onto any image — body movement, expressions, and camera dynamics

Kling 3.0 Motion Control converts portraits, characters, and scenes into smooth, natural AI motion videos using reference-based motion transfer, with precise control over body movement, facial expressions, hand gestures, and camera synchronization.

All models

Coming soon — not connected yet

We have not integrated this model. Everything on this page is documented from its published capabilities on our legacy site; nothing here generates output. Live generation on Nano Banana currently runs Nano Banana 2 Lite.

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Capabilities

Why this model

  1. 01

    Precise Motion Transfer

    Transfer motion from reference videos with high accuracy: full-body movement, facial expressions, and hand gestures for natural, lifelike animation.

  2. 02

    Stable Multi-Frame Consistency

    Identity, structure, and style hold across frames — characters stay consistent even in complex motion sequences.

  3. 03

    Advanced Camera Synchronization

    Character motion and camera movement sync seamlessly for cinematic transitions, dynamic framing, and smooth scene continuity.

Best for

Where it shines

  • Social media content and marketing videos
  • Character animation and virtual avatars
  • Dance, acting, and dynamic scenes
  • Creative storytelling workflows

Specs

Technical snapshot

Resolution
Coming soon
Aspect ratio
Coming soon
Speed
Coming soon
Pricing tier
Coming soon

Specs are documented from the model's legacy page; fields marked Coming soon were not published. They describe the model itself — availability on Nano Banana is shown by the status badge.

FAQ

Common questions

An AI animation system that converts static images into motion videos using reference-based motion transfer, enabling realistic and natural movement.